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Showing posts with label 40k. Show all posts
Showing posts with label 40k. Show all posts

Tuesday, 10 March 2015

Da Secret Waaaggghhhh.

The ongoing addiction to plastic crack has meant that Charlie and I have six armies on the go in 40k. This means great variety to the games, and a great motivation to paint as when I get bored with one style is change to another.

The most recent pair are Space Wolves and Orks, via the Stormclaw box set I got for my birthday. Space Wolves are fab- I love the Viking ethos and the detail of the miniatures. But Orks are my fave at present- the style of the figures, the bonkers codex, and the flexibility during modelling and painting all appeal.

So here's the progress so far. The colour schemes of the main tribes didn't appeal, as they repeated colours from the other armies (yellow from Eldar, red/blue from Chaos) or was not to my taste (black for Goffs). So I did my own- purple and red, with a few chequers as I got more confident with it. 

Now purple to Orks is a colour of sneakiness, after all you've never seen a Purple Ork. Red is for speed- because it... Just is. So I present the fledgling Ork Tribe- Da Secret Waaagghh. An off-shoot of the Goff clan, so focused on big Choppas and Klaws, replete with huge Nobz, and a huge warboss.

Da Big Boss, Morgok Goregargler, leads the tribe. Formed from the remnants of a Goff horde slaughtered by Krom Dragongaze's Space Wolves, Morgok decided that his Orks needed to combine sheer strength and brutality with cunning. By painting their armour purple it would allow them to sneak close enough to the enemy to unleash a mighty Waaagghh and rip them to shreds. This purple was good enough to let them run down the middle of a battlefield without problem- at least in Morgok's twisted brain it was...

Morgok

Morgok wears mega armour, with a massive Power Klaw and big shoota built in. He usually leads his trusted Nobz into the fray, laughing at the bolter rounds skittering off his armour. 


Although convinced of the might of Orks, Morgok's hatred of the Imperium has meant he has allied with Chaos Marines a number of times in the past.

Gort Da Shredda

Morgok's trusted lieutenant is Gort , a massive warboss with a huge buzz saw grafted into his cybork power klaw. Gort's love of pain means he shuns mega armour and sees each bolter hole in his green flesh as a medal to be proud of. His faithful attack squig, NumNum, drags him across the battlefield with zeal.


Morgok's Mutilators 

The elite Nobz are the backbone of Da Secret Waaagghh, whether kicking the Boyz into shape, or as a distinct unit charging by Da Big Boss's side. They carry a mix of Big Choppas and Klaws. Currently I have eight, one having a combi-flamer for fun, and the Boss Nob (yet to paint, has a Waaagghh banner for Da win).






Da Boyz

I've got 36 of these dudes now, and have made it through 9 so far- a quarter done!!
They are mainly Slugga Boyz, with some shootas and big shootas. Gonna foot slog them across the field with a mighty Waaagghh!!


Da Kanz

The only heavy support so far, the Killa Kans, I really enjoyed painting. I think the clunky home made style is v Orky, even if they're not so robust in games as Dreadnoughts.



The Kans are piloted by the Mucuz brothers, three Grots who are convinced they are triplets. Not renowned for their bravery, they prefer to hang back and fire at a safe distance.

Scuzbucket's Stormboyz

My fave unit so far, the Stormboyz roar through the air in clouds of smoke and fuel. Led by the fearsome Nob, Scuzbucket, whose power klaw has an affinity for Space Marines, they are the main strike force for Da  Secret Waaagghh.







And Da Rest

Left to paint (not including 20+ Boyz) are a Runtbot (probably proxy a Kan or DeffDread), a Commisar, a Deffkopta, Boss Zagstruck, and 10 Gretchin with their runtherd. I'll post those as I do them, although I might have an Ork break and paint Tau and Wolves next.

Next steps for the army are Lootas and maybe some Ork planes and more Deffkoptas. Also, a Mek and Nob Bikers... Gaaahhh, damn that plastic crack...

Tuesday, 28 October 2014

Lords of Aberration- a CSM warband

Thought I'd post some 'fluff' on my main WH40k army- the Lords of Aberration. First go at this sort of thing, so bear with me...

Terganus Dire first rose to prominence amongst the chaos forces of Tzeentch as a callous yet efficient Lord and Commander. His battleforce of Scourged Chaos Marines achieved a notorious run of victories against the Necrons in the outer Darbin quadrant.

Ambition can be a double-edged sword, and soon Dire came under the gaze of Ahriman and his Thousand Sons. Ahriman sought an ancient artefact hidden deep on the planet of Croziek IV, in the Dantin quadrant and chose to exploit Dire's local knowledge, and skill against the Necrons. The combined host of Ahriman and Dire fell upon Croziek IV and annihilated the scanty Cron forces of Overlord Tyr. The host delved deep into the caverns of the planet, but disaster was to await them. Croziek held a long dormant Necron tomb, and the curiosity of Ahriman brought it back to its imitation of life.

The Chaos forces were swamped by thousands of Necrons, gauss weapons tearing into the Tzeentchian forces. Ahriman withdrew, blaming Dire's arrogance somewhat unfairly, for the debacle. Dire fought onwards, the remnants of his Scourged falling back to the planet surface. His unit's sorcerer, Sarvin Ebonyheart, used the warp to activate a terrible bomb that ripped across the planet surface tearing apart Necron and Scourged alike.
In the aftermath, Dire lay ravaged. His head was shattered, and only hate kept him from death. Sarvin, similarly wounded, used the last iota of warp within him to save Dire- grafting a golden Necron head to Dire's ruined flesh.

In time, the remnants of Dire's Scourged found him. They took refuge in the caverns, calling upon dark powers to save Dire and Sarvin.

As if in answer, a dark acolyte came to them. Robed in darkest shadow, the Apostle bore the name Vyrik, and preached an unusual creed. Called simply The Paradox, Vyrik spoke of Chaos Unified- the belief that Chaos would only become victorious through order and unity, that ancient enmity had no place in a new universe.

And from these origins, invigorated by the teachings of the Paradox, Dire's warband grew into The Lords of Aberration. Many of his marines still bore the armour of the Scourged, but now the Eye was replaced by the symbol of the gold skull- an eternal reminder of the betrayal of Ahraman, and the finding of new faith.

The warband is led by an eclectic group of leaders, all loyal to Dire, who in turn bends the knee only to Vyrik and the Paradox.




Dire, himself is a terrifying figure. Clad in battle- scarred power armour, his golden head glowing with an unholy aura, Dire wields a cursed power-maul, rumoured to be the Black Mace itself. Dire's favoured units are his fast assault units- The Dark Scream bikers, and The Unseen Death raptors. They are often supported by Brother Xyrin and Brother Olvyx, two mutated Helbrutes.



His lieutenant, Sarvin, favours a combi- melta and staff, both distractions for the terrible warp powers he unleashes. Clad in terminator armour, he usually accompanies a unit of Chaos Terminators into battle.

Lord Baan the Pestilent, is a Nurgle lord commanding a unit of Plague Marines and Obliterators, whose nickname The Fever goes a way to explain the torrents of flaming terror they unleash. 




Similarly feared is Lord Ingrol, a former World Eater whose power sword, Calban, constantly thirsts for blood. Ingrol is often accompanied by his Chosen- The Bloodreapers- armour red with the blood of their enemy. His Beserkers, the Dire- Axes, are notorious for their insane desire for blood letting, and even Ingrol struggles to keep them in check.

The fifth, and perhaps most hideous leader, is Boroth Bileblood- a Demon Prince of Tzeentch. Constantly vying for leadership with Dire, Boroth  is rightly held in check by the triad of Dire, Vyrik and Sarvin- though his Psyker mastery is the equal of Sarvin. It is through Boroth's fell ingenuity that the Lords of Aberration have use of the accursed Forgefiend and Heldrake.